Solana
Reddit cofounder Alexis Ohanian thinks the play-to-earn crypto phenomenon will be routine for gamers in five years.
«90% of people will not play a game unless they are being properly valued for that time,» Ohanian, who runs venture capital firm Seven Seven Six, said in a recent episode of the «Where It Happens» podcast.
«In five years, you will actually value your time properly,» he said. «And instead of being harvested for advertisements, or being fleeced for dollars to buy stupid hammers you don't actually own, you will be playing some on-chain equivalent game that will be just as fun, but you'll actually earn value and you will be the harvester.»
Play-to-earn games are a crypto-powered virtual realm that grew in popularity around the world in 2021. Gaming worlds, like Axie Infinity and The Sandbox, use cryptocurrencies as in-game currencies.
Gaming is one of the biggest use-cases in the metaverse, a futuristic virtual world that enables players to build, own, and monetize their gaming experiences on the ethereum blockchain using the platform's in-game utility token.
Notably, a quarter of Axie players have never had access to a bank account before, meaning their Axie wallets are the first financial services they've been able to access.
Crypto industry experts expect to see an increase in the adoption of popular gaming franchises and more players around the world flocking to play-to-earn games in 2022. Decentraland's MANA cryptocurrency currently has the highest market value among play-to-earn tokens, according to CoinMarketCap.
Aside from a play-to-earn boom, Ohanian shared two other predictions.
According to him, most people will participate in a DAO, or a decentralized autonomous organization, in the next five
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